WABOOM is a fast paced online first person shooter with one shot kills and ricocheting lasers. Players need quick reactions and precise shots to eliminate enemies. Creative players will utilize the ricochet mechanic to pick off players when they are least expecting it whether it’s from around corners or somewhere else. A dash is also available to players to act as a second life in a firefight or to travel distances quickly. It’s a kill or be killed world where the slow get left in the dust.
Development time: August, 2015 – December 2015.
Team
Programmer / Design / Production – Alexander Jensen
Programmer / Art – Nathan Park
Audio Designer – Geoffrey C. Walker